BOARD GAME DESIGN

We design tabletop/board games at let-off studios both for entertainment as well as training opportunities/organizational needs. Below is information about our prototypes (games we want to publish), game concepts (finished small games, game mods, and print-and-play offerings), and essays on various aspects of game design.

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D.I.Y. FEST 2020: Tabletop Game Design Workshop
let-off-studios will be facilitating an online workshop in October 2020 focusing on tabletop game design. You can register for it HERE.

GAMES AT NORTH AVENUE KNOWLEDGE EXCHANGE
LET-OFF STUDIOS had a blast at the North Avenue Knowledge Exchange! Stephen led a workshop titled Making Tabletop Games to Change The World. To illustrate some basic concepts of game design and typical mechanics, we’ve developed some original games exclusively for this event! Each can be made with a single deck of 54 (or fewer) blank cards and support somewhere from 2 to 4 players. Game instructions below:

Mush-Ring!, a draw-and-play, take-that card game about growing a ring of mushrooms.

Mush-Ring!, a draw-and-play, take-that card game about growing a ring of mushrooms.

Nuts and Grains, featuring card-drafting and an open and flexible trade segment for high player interaction.

Nuts and Grains, featuring card-drafting and an open and flexible trade segment for high player interaction.

Crossing Guard XL! (XGXL!) features a simultaneous bidding mechanic, while players help students cross busy intersections to go to school.

Crossing Guard XL! (XGXL!) features a simultaneous bidding mechanic, while players help students cross busy intersections to go to school.

 

Instructions: MUSH-RING!

Instructions: NUTS AND GRAINS

Instructions: CROSSING GUARD XL!

OTHER GAME PROTOTYPES

FREE DOWNLOAD: PERSPECTIVES ON GAME DESIGN
I collected info from several fellow designers on creating the Perspectives on Game Design zine. It was distributed for free to the designers I interacted with at Tennessee Game Days IX.

GAME CONCEPTS & COMMENTARY
Make 10
Recycle Dice
Bonus Letter
Thirty-Six
Three Chances
Melodram-Aha!
Dvorak Deck: Pumpkins

ARTICLES & ESSAYS
Defeating Randomness
Remarks on Publishing
How To Facilitate a Game Designer Class
Game Design Workshop @ TGD9
Assembling a Board Game Group
Sculpted Acquire

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